A highlight from the Sony PlayStation E3 2014 press conference was the confirmation of the year long rumour that Rockstar’s hugely successful Grand Theft Auto V video game is headed for release on Xbox One, PlayStation 4 and PC.

Grand Theft Auto V became the world’s “fastest selling entertainment product ever” in 2013, generating well over $1 billion in the first 24 hours of sale. Naturally, it makes sense for Take Two Interactive and Rockstar Games to make the game available on as many platforms as possible.

Later this year, Xbox One, PlayStation 4 and PC gamers will be able to hit the streets of Los Santos in a ‘remastered’ edition of Rockstar’s Grand Theft Auto V, which promises to have a series of updated textures, effects and other graphical improvements that will take advantage of the latest improvements in console and PC graphics technologies.

In addition to simply adding a new coat of paint to the current game, Rockstar has confirmed that the remastered edition will also include new wildlife, upgraded weather and damage systems and will also include a host of smaller, yet noticeable, improvements

“‘Grand Theft Auto V’ looks and feels stunning enhanced by the power of these new platforms… We can’t wait for players to experience a new level of detail to this massive world”
~ Sam Houser, founder of Rockstar Games
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Rockstar has also confirmed that the PC version of the game will include a “movie maker”, which will allow gamers to create custom content for sharing online with their respective communities.

Rockstar also hopes to encourage fans who already own the game to upgrade to the ‘remastered edition’ by providing a means of transferring their online character profiles from previous generation systems to the new generation or PC versions of the game. In other words, players who own the game on Xbox 360 or PlayStation 3 will be able to transfer their “Grand Theft Auto Online” character to the Xbox One, PlayStation 4 or PC version of the game once it launches.

Owner, founder and editor-in-chief at Vamers, Hans has a vested interest in geek culture and the interactive entertainment industry. With a Masters degree in Communications and Ludology, he is well read and versed in matters relating to video games and communication media, among many other topics of interest.